Scaled mutation — leatherworking material drops (Phase 2) #6
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Summary
Scaled profession mutation — leatherworking material bundles on death. First concrete implementation under #3.
Mutation IDs: 22 (
barren), 24 (desert), 25 (wild)professionTag:leatherworking·materialMult: 4.0Combat tax
procType = auraRecipe-closure loot (tiers 1–9)
Base 3–5 per item ×
materialMult=4.0→ ~12–20 per primary at medium tier.Test zones
barren, T4)desert, T4)wild, T5)Test plan
.mutation rollScaled onto mob in BadlandsStatus: Implemented on
feature/profession-mutations— pending in-game tier 6–9 validation.Implemented (ids 22, 24, 25) and smoke-tested in Badlands. Closing — merged via PR #8.